Showing posts with label 5E. Show all posts
Showing posts with label 5E. Show all posts

Monday, October 26, 2015

Ravenloft for Halloween

Halloween is coming once again, and this year I finally got to DM the legendary I6 Ravenloft module, the one that started it all.

At first I wanted to run it using the original 1st edition rules, but I've never played that edition and for time-frame reasons (too much to read and learn) I've decided to go with 5th edition, which is the edition we're currently playing. I also wanted to play it as a 1-shoot since we're currently in the middle of another campaign. But some of the players begin to ask when we'll be starting it, and because I've been wanting to run this classic a good 10+ years ago, I've decided to savor the pleasure of having Strahd play cat and mouse with the helpless PCs for more than one session.

And indeed I'm savoring it. Castle Ravenloft it's a beauty and the myriad of paths the players can take makes it really alive. Also the Fortunes of Ravenloft add an extra level of excitement to the gaming sessions (not to mention the re-play value).

Monday, August 17, 2015

Dark Sun: The Gladiator

The Fighter class in the world of Athas is pretty much unchanged, the only thing was to remove the Eldritch Knight from the Martial Archetypes options, and to compensate I created the Gladiator as a Martial Archetype.
Some people suggested me doing the Gladiator as a completely separate class of its own. But I think that would be redundant. I was even tempted to use the Champion archetype and just change the name to Gladiator because it kind of fits. but in doing so, I was leaving the rest of non gladiator fighters with no option but the Battle Master.
So I worked on the new archetype. I looked at some of the gladiators from previous editions. The one on the original 2E box didn't had much to choose from, and the prestige class from 3.x was too dependent on the crowd cheering up. I somehow implemented that in one of the features, but also added the ability to impress the enemies, in case there's no crowd around—no, the party does not count as a crowd!
So here it is, my take on the Gladiator of Athas, as a Martial Archetype.

EDIT: I just changed the previous Favored Weapon feature for the Pit Fighter feature, to make it feel more like the original box gladiator.


Gladiator

The life of a gladiator is brutish and brief, but it is the one occupation a slave can hold that also brings respect. Gladiators are heroes to the common people. Their trials and victories are the stuff of legend, and many slaves grow comfortable from the accolades their conquests bring.

Monday, March 23, 2015

All hail Tiamat!

I'm preparing the Rise of Tiamat adventure for my Tuesdays D&D group. So far the adventure looks great, but the thing is, my group didn't play the Hoard of the Dragon Queen adventure, and even though the RofT book says you don't need to, I feel like there will be a hard gap for my players to get really involved with the campaign. Also as DM, I have this sense like there's a lot I don't know, as if the authors assume I know things because it's a sequel adventure. It's quite a common mistake when writing, it has happen to me a lot of times. Or maybe I'm the problem.
Anyway, my group is right now in Undermountain. From there I'm planning on getting them involved with the Cult activities and pave the way to Tiamat's return. I'm just wishing that the authors had included more concrete hooking options for characters not playing the HotDQ adventure. Anyhow, "All hail Tiamat!"