I started playing D&D in the mid 90’s, with the
AD&D 2E ruleset. It was—of course—a blast, like
it did for most of us who started playing as
teenagers. In those days also, the Saint Seiya
cartoon was running in my country for the first
time, and we were all—as good teens—crazy
about it. So, my DM created this overpowered
rules he called Cosmo, of course inspired from
the cartoon. D&D plus Saint Seiya, what could
possibly go wrong? Needless to say, the game
went into crazy town, but it was epic and funny
as hell.
Nowadays, as I’m trying to do serious game
design and my players wanted to play epic levels,
I revisited my friend’s idea and give it a more
balanced and modern form with the 5th edition
rules, trying to keep the original spirit. First thing
of course was to rename the power, and thus the
Cosmo became the Adari.
The Adari is fit into my own campaign setting,
with its own cosmology and gods, not set into the
classic D&D multiverse. However, is a concept
that can easily be imported into any Epic D&D
campaign, with little or no changes needed.